We have an extensive judging panel that consists of some of the most respected and experienced experts in the virtual reality industry.
Stage 1 - Eligibility Check
Representatives from AIXR will check your application to ensure it is eligible for nomination by checking your nomination against the categories' entry conditions.
If your nomination isn't eligible for the nominated category, we would first try and asses if it can be moved to an alternative eligible category. Failing that, we may contact you to advise your application has been rejected.
Stage 2 - Internal Shortlisting
All eligible nominations move forward to an internal shortlisting round.
AIXR will score each project based on the submission questions for each category based on strict requirements set for each category.
A selection of nominations from each category is selected to progress to the Finalist status.
Stage 3 - Finalist Judging
All finalists are judged by our panel of industry experts. Judges will score each project based on the submission questions for each category, which you can view here
Submissions are scored using a weighted points system
Judges thoroughly asses each project, with judging taking place over several weeks. The project with the highest score progresses to Winner status - With the exception of XR Game of the Year and XR Content Creator of the Year.
Stage 4 - Public Voting
XR Game of the Year and XR Content Creator of the Year only
All finalists from XR Game of the Year and XR Content Creator of the Year have an element of public voting.
Votes from the general public are combined with the judge's score to determine an overall winner.
Category | Judges Vote Percentage | Public Vote Percentage |
XR Game of the Year | 90% | 10% |
XR Content Creator of the Year | 90% | 10% |
XR Game of the Year - Public are asked to vote for THREE finalists (1x point is allocated to each of the three selected finalists)
XR Content Creator of the Year - Public are asked to vote for ONE finalist
We asked the public to allocate three votes for XR Game of the Year to factor in the various XR gaming platforms and mediums available.